Rust Double Barrel Shotgun
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// Shotgun · T1 workbench
Double Barrel Shotgun

Two-shot T1 shotgun. Two barrels, two shells, slow reload — but two chances to land the kill.

Fast facts

TierT1 workbench
Ammo12 Gauge Buckshot / Slug / Incendiary
Magazine2 (two barrels, fired one at a time)
Reload~3.5s (manual two-shell reload)
Damage~140 buckshot at point blank (community-consensus)
RangeVery short (~10-15m)
RecoilStrong, similar to Waterpipe
AcquisitionCraft at T1 workbench.

The Double Barrel is the T1 sister to the Waterpipe — same shell type, same range, same close-range potential, but two barrels instead of one. That extra shell is the difference between a 1-kill weapon and a 2-kill weapon, which often matters in actual fights. Best T1 shotgun for the cost.

Pro tips

Frequently asked questions

How is the Double Barrel different from the Waterpipe?

Same shell, same range, same craft tier — but two barrels instead of one. Effectively two shots before you reload, vs Waterpipe's one. Strictly better for the same craft cost (slightly more components).

Can you fire both Double Barrel shots at once?

Yes — pull the trigger twice in quick succession to dump both barrels. Useful for lethal-range engagements where first-shot guarantees second is needed.

Is the Double Barrel good for raiding?

Marginally. Shotguns don't damage stone or metal walls. Use against soft targets (defenders, wood doors). Not a primary raid weapon.

Related weapons & tools

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