Three ways to get cloth in Rust: hemp plants (best long-term), animal corpses (early game), and abandoned cabin loot. Comparison and farming setup.
Cloth is the bottleneck resource for sleeping bags, bandages, basic clothing, and the Tier 1 workbench. Three reliable sources: hemp plants (renewable), animal corpses (passive), and abandoned cabin loot (one-shot).
Hemp grows naturally near rivers and in temperate biomes. Each plant gives 10 cloth + a Hemp Seed. Look for tall green stalks with white-pink flowers.
Use Small or Large Planter Boxes + a sleeping bag for respawn. 9 hemp plants in a Large Planter give ~250 cloth per harvest cycle (~3 hours grow time).
Boars, deer, wolves and chickens drop cloth when harvested with a Bone Knife or Stone Hatchet. ~10-30 cloth per animal. Boars are best ratio.
Each abandoned cabin in the forest spawns ~30-60 cloth in barrels and crates. Wipe-day priority spots.
10 cloth per plant + 1 Hemp Seed. A Large Planter Box holds 9 plants = 90 cloth per harvest. With a god-clone (GGGYYY) genome you can get 2-3× more cloth via Y-gene yield bonuses.
Roughly 3 hours from seed to ripe at default conditions (light, water, temperature, soil all green). G genes speed this up significantly — a 6G plant grows in ~1.1 hours.
Indoors in your base with a Large Planter Box, sprinkler, ceiling lights and a heater. Indoor farms have controlled conditions — plants grow at full speed regardless of biome.
Hemp farming wins long-term: passive, renewable, and scales with farm size. Killing animals is fine early wipe before you have planters but doesn't scale.