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// monument tier
Tier 3 — Red Card

Endgame puzzle monuments. Multi-card progression, scientist NPCs, high radiation, often multiple fuses. Top-tier rewards (elite crates, blueprints, weapons) and the focal points of every late-wipe meta.

Fast facts

Keycards1× Green + 1× Blue + 1× Red
Fuses required2
Scientists / NPCs~29 armed scientists patrolling corridors
Radiation11+ at entrance, 26+ in deeper sections (full hazmat strongly recommended)
RecyclerYes (×1, on the outside area)
WorkbenchNone on-site

Military Tunnels is the underground three-card endgame puzzle — green → blue → red progression, ~29 patrolling armed scientists across the corridor network, hazmat-mandatory radiation (11+ at entrance, 26+ in deeper sections), and elite-tier loot scattered across multiple underground levels. The densest scientist roster in the game by a meaningful margin. Best with a duo or trio; soloable but punishing.

Military Tunnels puzzle walkthrough

Multi-stage three-card progression deep underground:

  1. Approach the entry tunnel — surface entrance, then descend. The exterior recycler is here.
  2. First fuse box + green card — activates the green-card door's puzzle timer.
  3. Engage scientists — armed NPCs throughout the tunnel network. Aggressive AI; respawn over time.
  4. Second fuse box + blue card — opens deeper sections.
  5. Red card swipe — final puzzle door, opens the elite loot chamber.
  6. Loot multiple Elite Crates + Military Crates — top-tier rewards at the deepest level.
  7. Use the exterior recycler before leaving — recycle on-site to lighten the trip home.

Total fuses needed: 2. Total scientists in the complex: ~29.

Combat & survival

Military Tunnels has the highest scientist density of any single Rust monument — 29 armed NPCs spread across the underground corridor network. To survive:

💡 Pro tips

Frequently asked questions

What keycards does Military Tunnels need?

All three: green + blue + red keycards. Plus 2 electrical fuses for the multi-stage puzzle progression.

How many scientists are at Military Tunnels?

Approximately 29 armed scientists patrolling the complex corridor network. The highest single-monument scientist density in the game. They use SMGs and rifles, are aggressive, and respawn over time.

Is Military Tunnels radioactive?

Yes — 11+ at the entrance, 26+ in the deeper sections. Full hazmat is mandatory and even that may not be enough for sustained presence in the deepest areas; bring radiation pills.

Can I solo Military Tunnels?

Yes, but it's punishing. Bring a Tier 2 rifle, full hazmat, 150+ rounds, multiple medkits, and patience. Duos and trios clear significantly faster and safer.

Does Military Tunnels have a recycler?

Yes — one recycler in the outside area, useful for processing components before the trip home. The interior is purely combat and loot.

The endgame underground

Military Tunnels represents the full PvE challenge in Rust's monument system. The three-card progression, dense scientist roster (~29 armed NPCs), mandatory hazmat radiation, and underground combat layout combine into the hardest single-monument encounter outside Launch Site and Missile Silo. Clearing it solo is a meaningful achievement; clearing it with a duo or trio is a regular mid-to-late-wipe ritual.

The reward profile justifies the difficulty. Multiple Elite Crates inside the deepest puzzle chamber make a successful Military Tunnels run a wipe-shaping event — the components, blueprints and weapons recovered fund subsequent raids and base upgrades. Combined with the exterior recycler, the loot-to-trip ratio is excellent for groups that can manage the combat.

Combat patterns to learn

The scientist AI uses corridor patrols and ambush positions. Learn the spawn points — they're consistent across map seeds — and engage at corners and chokepoints rather than in the open central rooms. The scientist respawn timer means a sufficiently slow clear will re-engage fresh enemies; aim for full sweep time under 8 minutes if possible.

For the rest of the Tier 3 progression, see Launch Site, Arctic Research Base and Missile Silo. Raid math at the Raid Calculator.

Related monuments & tools

// hub 🗝️ All Rust Monuments Complete sortable table — every monument, every tier. // red tier 🚀 Launch Site Largest monument in the game — green→red puzzle, 9 scientists, the Patrol Tank. // red tier ❄️ Arctic Research Base Snow-biome red-card monument with locked science vault and patrol heli spawns. // red tier ☢️ Nuclear Missile Silo Five-level underground bunker. Red card opens the elevator. 26+ scientists.