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Rust Tech Tree Guide

// Reference · Spend scrap to unlock recipes

The tech tree lets you spend scrap to unlock crafting recipes without ever finding the item. Each workbench tier has its own tree, and working down a path is the most reliable way to guarantee the loadout you want from scratch — no relying on lucky blueprint drops.

Fast facts

What it isScrap-based recipe unlock system
WhereBuilt into each workbench (T1 / T2 / T3)
Cost per item~20–500 scrap, by tier
Full-tree cost~1,000+ (T1) · ~3,500–4,000 (T2) · ~5,000+ (T3)
Unlock orderTop-down, along branching paths
AlternativeResearch Table (cheaper if you have the item)

How the tech tree works

Each workbench level has its own separate tech tree — Tier 1, Tier 2 and Tier 3, each tied to that workbench. Open the tree at the bench and spend scrap to unlock recipes, working down from the top along branching paths. You can only unlock an item once you've unlocked the ones before it on its path, so reaching a deep item means buying everything leading to it.

Cost per item scales with value — roughly 20 to 500 scrap each. You don't need to buy the whole tree (a full T2 runs several thousand scrap); you just buy the path to the items you actually want. The big advantage over the research table is that the tech tree guarantees an unlock without needing the item in hand.

What to research first

Priority is always combat and a way into a base before luxuries. A rough order:

Don't sink scrap into cosmetic or niche items early — get a primary weapon and an entry tool (explosives) sorted, then branch out.

Tech tree vs research table

They solve different problems. The research table takes an item you've already looted plus scrap and gives you its blueprint — cheaper, but only for things you've found. The tech tree costs more per item but unlocks recipes you haven't found, in a planned order.

The optimal play is to use both: research what you loot, tech-tree the gaps. If you find an AK, research it; if you need C4 and haven't found any, tech-tree to it.

Frequently asked questions

How does the tech tree work in Rust?
Each workbench (Tier 1, 2 and 3) has its own tech tree. Open it at the bench and spend scrap to unlock recipes, working down branching paths from the top — you can only unlock an item once the ones before it are unlocked. It guarantees a recipe without finding the item.
How much scrap does the tech tree cost?
Per item, about 20 to 500 scrap depending on tier. A whole tree is roughly 1,000+ scrap for Tier 1, ~3,500–4,000 for Tier 2, and ~5,000+ for Tier 3 — but you only buy the paths you need, not the whole tree.
What should I research first in Rust?
Tier 1: a weapon and armour first — Revolver or Custom SMG, plus roadsign/wood armour and key building pieces. Tier 2: Thompson, SAR and Satchel Charges. Tier 3: AK-47, Bolt Action and raid explosives. Combat and a way into a base before luxuries.
Is the tech tree or research table better?
The tech tree guarantees an unlock without needing the item, best for planned gaps. The research table is cheaper if you've already looted the item. Use both — research what you find, tech-tree the rest.
Do the three tech trees share progress?
No — Tier 1, 2 and 3 are separate trees tied to their workbench level, each independent. You need the matching workbench built (or access to one at a monument) to use that tier's tree.

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