T2 mid-tier rifle. The workhorse 5.56 weapon for most of mid-wipe.
T2 mid-tier rifle. The workhorse 5.56 weapon for most of mid-wipe.
| Tier | T2 workbench |
|---|---|
| Ammo | 5.56 Rifle / HV / Explosive / Incendiary |
| Magazine | 16 rounds |
| RPM | ~360 (semi-auto, capped by click speed) |
| Damage | ~40 body / ~80 headshot (community-consensus) |
| Range | Medium-long (~50-100m effective) |
| Recoil | Per-shot snap, no auto-pattern |
| Acquisition | Craft at T2 workbench. Default-known after research. |
The Semi-Auto Rifle is the mid-game's most-carried rifle. Decent damage, 16-round mag, accepts standard 5.56 (cheap to feed), and semi-auto fire means you don't have to learn an auto-pattern. Most players spend more time with the SAR equipped than the AK because by the time they craft an AK, they're often already in late wipe.
Yes — for T2 it's the best rifle. 16-round mag, accepts 5.56, semi-auto means no recoil pattern to learn. Most-carried rifle in mid-wipe.
AK is T3, fully-automatic, 30-round mag. SAR is T2, semi-auto, 16-round mag. AK has higher DPS in skilled hands; SAR is easier to use and cheaper. New players often prefer SAR until they learn AK recoil.
T2 workbench. Components include 1 semi-auto body + metal frags + spring. Default-known recipe; no research required.