Rust Semi-Auto Rifle (SAR)
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// Rifle · T2 workbench
Semi-Auto Rifle (SAR)

T2 mid-tier rifle. The workhorse 5.56 weapon for most of mid-wipe.

Fast facts

TierT2 workbench
Ammo5.56 Rifle / HV / Explosive / Incendiary
Magazine16 rounds
RPM~360 (semi-auto, capped by click speed)
Damage~40 body / ~80 headshot (community-consensus)
RangeMedium-long (~50-100m effective)
RecoilPer-shot snap, no auto-pattern
AcquisitionCraft at T2 workbench. Default-known after research.

The Semi-Auto Rifle is the mid-game's most-carried rifle. Decent damage, 16-round mag, accepts standard 5.56 (cheap to feed), and semi-auto fire means you don't have to learn an auto-pattern. Most players spend more time with the SAR equipped than the AK because by the time they craft an AK, they're often already in late wipe.

Pro tips

Frequently asked questions

Is the SAR good in Rust?

Yes — for T2 it's the best rifle. 16-round mag, accepts 5.56, semi-auto means no recoil pattern to learn. Most-carried rifle in mid-wipe.

SAR vs AK?

AK is T3, fully-automatic, 30-round mag. SAR is T2, semi-auto, 16-round mag. AK has higher DPS in skilled hands; SAR is easier to use and cheaper. New players often prefer SAR until they learn AK recoil.

How do I craft a SAR?

T2 workbench. Components include 1 semi-auto body + metal frags + spring. Default-known recipe; no research required.

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